Date | Task Description | Time Spent | Was / Were your choices and work Best Practices? Why? |
6/5 | Finished creating the working door and key. Also began working on a falling platform | 1 hour | This was a best practice since I need game objects to make the level. |
6/6 | Made the falling platform work. I tried to code a ball and chain, but it doesn’t fit the game. | 1 hour | This was a best practice since I need game objects to make the level. |
6/7 | Completed the first level. I drew a sketch of it during my physics class yesterday and then implemented it into the game today. | 1.5 hours | This was a best practice since I designed a level that we need to make the game playable. |
6/8 | Started the second level. Adjusted Cannonball speeds to make it work better with the level | 1 hour | This was a best practice since I designed a level that we need to make the game playable. |
6/9 | Continued making the second level. There’s an issue with the player’s movement where the player clips into walls a lot. It ended up being broken even more today, so I changed back to a previous level. | 1 hour | This was a best practice since I designed a level that we need to make the game playable. |